VR Modelling

Put on your VR headset and have fun modelling.

Simply, it is a combination of technology and design. How? By creating a program supported by VR, the user can access this application to create any wanted idea in their mind. So, imagine yourself using an easily modeled material like clay, however you can create anything even if you are not good at working with your hands. It would be supported by a system (preferably an AI) that guides the user throughout the whole process.  
Who would benefit from this? Mostly anyone who wants to visualize their product ideas and view them with multiple materials.  
This program could be utilized by professional designers to save a huge amount of time. It can be a fast way to view an industrial product for example. In which, instead of using a CAD software to create the product, then 3D print it.  You can save time, money and materials by putting on your VR headset. Have fun modelling!

Artificial Intelligence Virtual Reality

Last updated • Oct 8, 2019 @ 04:30

Replies 2

0
Amy

This would be really cool and fun to use! Do you see this as a tool for digital creators or modelers to create assets for other games, or as an end-user game? It would be so cool if you could export sculpted assets into something else. I could also see an easier version with Playdoh for kids being really fun and cool too. All the fun of sculpting, none of the mess! Have you thought about which engine you'd use?

PM APPROVED
Metachii

What I have in mind that it can be used by both modelers/creators and gamers. Since it can be fun to play without getting messy and also if you don't have a specific material available. 
I believe it is a great suggestion that there could be an option to export the assets to be able to use it in other stuff. For example, a DXF or STL file if the user wants to 3D print it.
To be honest, I have not thought much about the engine, since I've only experienced Game art design. Maybe I could learn Unity because the game developers I've worked with used it. I'm planning on seeking professional advice in the following weeks to have a better insight on evolving this idea.

Thank you, Amy. Feel free to ask if you have any other questions.
I'm also interested if you have any further feedback.
 

PM APPROVED
Amy

I hadn't considered using different materials other than clay, but I like that idea a lot too. I could visualize having different tool sets available to the user for working with different materials. Maybe some materials are more tensile, some with more resistance... or even maybe players could use materials like wood for carving or metal for smelting and you could simulate their physical responses. You never know, you might inspire someone to take up wood carving, carpentry, sculpting or welding in real life!  

I don't know if you just see as strictly a modeling tool, but if you could export assets for use in other digital applications, you could also have a few very basic textures that could be applied to the modeled components. I don't know how you feel about in-game purchases, but if you wanted to monetize it further you could have a few expanded sets of textures always available for purchase and then on top of that, release limited edition textures for purchase to really make things come alive. Just ideas :)

I love the idea of being able to export those assets for 3D printing too! That would be a really cool way to bring your design to life.

I'll see if I can find someone who knows a little more about Unity and see if they can lend their expertise on this too. Please do keep us posted on how this is progressing or any roadblocks you hit so we can help you solve it. :)

PM APPROVED
0
Metachii

I actually started looking a bit into Unity. I downloaded it and watched a couple of videos on it. 
I'd be glad if you found someone, send me a message if you did.

Thanks for this inspiring communication!

PM APPROVED

Ideas
you might be interested in